My educational version of modo ended a week or so ago so I havn't had a chance to work on any more castle walls. I have, however, picked up pixilogic's free sculpting program Sculptris. It looks like a lot of fun and I'm trying to get a very good friend of mine to try it out, since he's absolutely amazing when it comes to clay and sculpty. I myself am horrible and find the controls for rotating the object unnatural to me, it's hard to adjust to an angle to work from. I also noticed that Zbrush is about half as expensive as Luxology's Modo, so that might change the game plan up a bit too.
Work: Work has been good, last week I started my own landscape set that will include a firepit /fireplace, a bench, counter top and planters. If all goes well and I get a lot of the smaller projects out of the way, I should be converting my SketchUp drawings to CAD instructions later this week. The set will hopefully debut in September. Work has me going hard during the week that I find it hard to sit down and focus on my own work to polish up some resumes for a few dream jobs. (I'm still looking around for jobs elsewhere, west-coast particularly ;) The job I hold currently is helping me speed up my creative process while I practice sketching skills and I'm constantly searching for new things to inspire my creativity. I've been using up a lot of creative brain juice lately....espresso and some good tunes has been helping.
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Saturday, July 23, 2011
Wednesday, July 6, 2011
Working with replicators to construct this wall of block. I would like to continue this to make some old castle walls and parapets. One thing I had problems with is the sheen of the stone. I imagine that the castle wall would be old and smooth in some places where it would have a very slight glare, but I couldn't get that look without the walls looking plastic. I think I'll hafta make other variations of the block layout so it's not so obvious that the wall is full of replicators.
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